Marvel’s Avengers will hit stores next May 2020 with a total of five selectable characters ; a figure that will be extended over time, as well as that of enemies, with the will that they feel completely new, not mere skins : they will have their own abilities and unique aspects of the gameplay.
This has been made known by Scot Amos , leader of Crystal Dynamics, in an interview with IGN , where he has repeated the fact that these new fighters will not feel only as changes based on aesthetics. They will have their own missions to deepen their individual history
As we could see in our contact with Marvel’s Avengers at Gamescom 2019, Captain America , Iron Man, Black Widow, Thor and Hulk felt very different from each other. In fact, one of his representatives told us that the next enemies will be taken from the comic as well as completely new. They gave no names regarding future heroes, however. Those new additions will arrive for free .
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May 15, 2020 on PS4, Xbox One, PC and Google Stadia
This week we have known that Marvel’s Avengers will have its own adaptation to the comic universe with different comics as a prequel. The first will star Iron Man. Marvel’s Avengers: Iron Man # 1 , the first issue of this indefinite series of chapters, will be written by Jim Zub (Uncanny Avengers and Avengers: No Surrender) accompanied by the Spanish Paco Díaz (Deadpool Vol. 3, Dark Wolverine, New Exiles …) to the brushes.
The game campaign, which can only be played alone , will also have a multiplayer mode full of cooperative looting missions, raids and skill trees so that its essence, saving the distances, takes elements of other great multiplayer successes such as Destiny.
In an interview with the director of the game, Shadow Escayg , it has been confirmed that the game will feature microtransactions , but only aesthetics. In this way, all the micropayments of the title will only affect the cosmetics of the characters and, in no case, will it become a pay to win.