Marvel’s Avengers: DLC characters will have unique gameplay and their own stories

Marvel’s Avengers will hit stores next May 2020 with a total of five selectable characters ; a figure that will be extended over time, as well as that of enemies, with the will that they feel completely new, not mere skins : they will have their own abilities and unique aspects of the gameplay.

This has been made known by Scot Amos , leader of Crystal Dynamics, in an interview with IGN , where he has repeated the fact that these new fighters will not feel only as changes based on aesthetics. They will have their own missions to deepen their individual history

As we could see in our contact with Marvel’s Avengers at Gamescom 2019, Captain America , Iron Man, Black Widow, Thor and Hulk felt very different from each other. In fact, one of his representatives told us that the next enemies will be taken from the comic as well as completely new. They gave no names regarding future heroes, however. Those new additions will arrive for free .


May 15, 2020 on PS4, Xbox One, PC and Google Stadia

This week we have known that Marvel’s Avengers will have its own adaptation to the comic universe with different comics as a prequel. The first will star Iron Man. Marvel’s Avengers: Iron Man # 1, the first issue of this indefinite series of chapters, will be written by Jim Zub (Uncanny Avengers and Avengers: No Surrender) accompanied by the Spanish Paco Díaz (Deadpool Vol. 3, Dark Wolverine, New Exiles, Boruto Manga …) to the brushes.

The game campaign, which can only be played alone , will also have a multiplayer mode full of cooperative looting missions, raids and skill trees so that its essence, saving the distances, takes elements of other great multiplayer successes such as Destiny.

In an interview with the director of the game, Shadow Escayg , it has been confirmed that the game will feature microtransactions , but only aesthetics. In this way, all the micropayments of the title will only affect the cosmetics of the characters and, in no case, will it become a pay to win.

Marvel’s Avengers will focus on “humans behind the mask”

When Insomniac Games set out to move its own version of Spider-Man to PS4, he thought of the character beyond the superhero, in Peter Parker, the person. Crystal Dynamics is also exploring a similar perspective with its new title , the long-awaited Marvel’s Avengers , since in an official PlayStation blog post, the study has revealed that the idea is to focus on “humans behind the mask.”

“When we outlined the first draft of the story, we had to consider many things,” explains Scot Amos, head of the study. We wanted that in our game, the Avengers were dissolved so that it was the players who gathered them back again . ” Therefore, it is not “only to save the world,” but “you are saving The Avengers.”

Five studies involved in development

Developing a video game based on such an important IP is a great challenge for Crystal Dynamics. “We play our reputation on this,” acknowledges Amos. “As we did with Lara Croft in 2013, we want to show the world how we do things from an original perspective.” They are not alone. Currently, there are five studios working in production.

“Four of the five studies have collaborated with us many times in the past, while the fifth is a new study created by our people, so we know how to work with them.” That does not mean that each of the studios is focusing on a single superhero. In Crystal Dynamics they have a team that takes care of the characters which is also there in My Hero Academia Manga, from their design to the movements and the fighting style.


Each of the characters is played differently, says Amos. “The challenge was to be able to balance those differences so that everyone plays their part in the title without anyone being much more powerful.” At the same time, they wanted them to have their own entity, not to feel like a skin. This will also be transferred to the characters that arrive via DLC.

Marvel’s Avengers, playable at Madrid Games Week 2019

All ready for the Avengers to display their powers on Madrid soil. Square Enix and its distributor in Spain, Bandai Namco, have announced that Marvel’s Avengers will be available for the first time in Spain. We can see it and try it first hand at the Madrid Games Week , which will take place from October 3 to 6 in Hall 14 of IFEMA.

The fair, which celebrates a new edition, the third after the name change, will witness more firsts. Also in the hands of Bandai Namco, the new CD Projekt RED , Cyberpunk 2077 , will show the decline of Night City in a gameplay with voices in Spanish. Square Enix has another great surprise, and that is that a demo of Final Fantasy VII Remake will be present for the enjoyment of the audience.

Marvel’s Avengers, a celebration with tragedy dyes


A festive atmosphere reigns. The Avengers are presenting the high-tech headquarters in San Francisco and can’t imagine what is about to happen. Suddenly, the celebration becomes a disaster when a virulent accident causes the death of many civilians. Since then, Captain America, Iron Man, Hulk, Black Widow and Thor will no longer be seen as heroes, but as the culprits of the tragedy. Faced with this situation, the superheroes decide to dissolve and separate their paths.

The world, however, is not prepared for the goodbye of the warriors. Five years after these terrible events, the coming events will unite them again. The argument of Marvel’s Avengers narrates a conflict that ends the cohesion of the group , but the circumstances are not to be ignored.

Marvel’s Avengers presents an unlockable Thor: Lord of Asgard costume

Marvel’s Avengers will also serve as a respectful nod to the Marvel Comics culture. Crystal Dynamics has confirmed that Thor will have an unlockable suit based on the famous comic strip comic by Dan Jurgens , Tom Raney and Joe Bennett of 2011, which is located just after Odin’s death, when the God of Thunder succeeds his father in the Asgard’s throne, Thor: Lord of Asgard .

The suit is really based on the homonymous compilation that Thor collects from # 44 to # 50 back in 1998; It symbolizes a lot for the character because it is, in a way, what enshrines him as one of the most powerful beings in the Marvel universe. Your choice is no accident and will be represented as we see in the publication of the study on Twitter. As they comment, this suit can be unlocked by playing.

At the moment they have not specified the method of unlocking this outfit, but it is confirmed that it will be part of the game and, therefore, will not be paid. The game will feature microtransactions , but only aesthetics, so that the multiplayer mode is not compromised to be susceptible to the so-called pay to win .

Recently we learned that the game will also feature a series of comics derived as a sequel that will expand the fictional and parallel universe that Crystal Dynamics is designing. The first confirmed is from Iron Man.

It should be remembered that those attending Madrid Games Week, which is being held from October 3 to 6 at IFEMA, Madrid, can try Marvel’s Avengers, among other games such as Final Fantasy VII Remake, Solo Leveling Manga at the Bandai Namco stand.


Marvel’s Avengers: Ms. Marvel, confirmed as sixth playable character


An intervention of Crystal Dynamics during the New York Comic Con has served to learn important news about Marvel’s Avengers , and that is that Kamala Khan, Ms. Marvel , will join Captain America, Iron Man, Hulk, Black Widow and Thor to be the sixth playable title character. Not only that, but also will be basically the main character of the game, starring in passing the new trailer.

Key Game Character

Khan already makes an appearance in the first trailers of Marvel’s Avengers, in which they began to talk about the disaster of Day A , and in which he also mentions a girl who is a big fan of The Avengers. This girl is nothing but Kamala, a girl who through Terrigénesis unlocks her Inhuman powers, being able to stretch her arms and legs, as well as change her shape. For much of the video game he will hide his powers from the rest of the Avengers.

Crystal Dynamics: “We don’t want you to feel bored in Marvel’s Avengers”

Marvel’s Avengers is being one of the great attractions of Madrid Games Week 2019 , a fair that is on its last opening day today Sunday. On the other side of the pond, however, they are also celebrating another event of special attention for fans of the entertainment world. The Comic Con of New York has not only left us the release date of Marvel’s Iron Man VR, but also various news around the title with which we opened this news.

GameSpot has had the opportunity to sit down and chat with Scot Amos, studio head of Crystal Dynamics; A talk that has led to reaffirm the company’s commitment in its first service game. “We don’t want people to feel bored or run out of things,” he explains. According to Scot, they have learned from other rivals within the genre about “what works and doesn’t work” and the speed at which “the most enthusiastic can consume all the content.”

“How can we keep them hooked in an intelligent way that rewards them for their time in the game?” Scot confesses. Recognize that currently that question “is the most important” within the team. “If you want to play more, we want to give you more content to complete,” he concludes.

We have seen it in other games like Destiny , where Bungie did not gauge its useful life; a title of these characteristics lives to bring freshness to that repetition, and it was not until the arrival of The King of the Possessed , the first expansion of the original, when the first stone was laid to build the magnificent structure on which its sequel is sustained .


Like Bungie, Scot insists on the relevance of listening to the community . “We have a large community that we can access to listen to the players and react accordingly. Our community management team is great. ”

Ms. Marvel, sixth playable character

Kamala Khan broke all the forecasts by becoming the sixth playable character in Marvel’s Avengers . As if that were not enough, she is also the main protagonist of the adventure, whose powers obtained after the Terrigénesis will hide the Avengers during certain sections.

Being a complete rookie in using your inhuman skills, it playably feels much slower to use than the rest of the cast . The vice president of content and character development of Marvel and co-creator of Kamala, Sana Amanat, thanked during the presentation “the way” in which Crystal Dynamics “has captured their movements and personality.”

The Marvel’s Avengers campaign will last from 10 to 12 hours; all up to 30 hours

The Crystal Dynamics title will be released in May with multiplayer mode and an individual campaign that is now detailed.

One of the main attractions of Marvel’s Avengers will be, according to Crystal Dynamics , its campaign. This single player adventure , which will complement the expansive multiplayer mode they are designing for the long term, will last between 10 and 12 hours , says one of the senior directors of the studio, Rich Briggs.

“I think it will depend exactly on how much you deepen and how far you want to go,” he says in relation to the question about the duration of that individual campaign that we could already test in our visit to Gamescom 2019 held this past August. “If you think of previous Crystal games, you know that if you want to get to the point in the main story, it will be around those parameters; about 10 or 12 hours ”he adds.

But it all depends on our degree of involvement. “If you want to see everything, all side missions and everything else, you could generally wait about 30 hours at the Tomb Raider games; so although we are not putting those numbers exactly here, you can expect something equivalent to what we have done in the past in this regard. And, of course, you also have the extended narrative with the post launch content. ”


Ms. Marvel, confirmed as sixth playable character

Nolan North (Iron Man), Troy Baker (Bruce Banner), Laura Bailey (Black Widow), Jeff Schine (Captain America) and Travis Willingham (Thor) are the voice actors of the protagonist Avengers, although it remains to be seen who will play the Last character confirmed for the game, the sixth, which is none other than Ms. Marvel .

One of the concerns of the study is how to prevent players from becoming bored , “We don’t want people to feel bored or run out of things,” says Scot Amos, leader of Crystal Dynamics, who says they have learned from other rivals within the genre about “what works and doesn’t work” and the speed at which “the most enthusiastic can consume all the content”.

Marvel’s Avengers: this is how each of the Avengers fights

After testing the game at Madrid Games Week 2019, we explain the basic fundamentals of each of the superheroes.

The new Avengers adventure takes shape. Marvel’s Avengers , an action game developed by Crystal Dynamics in collaboration with Eidos Montreal, puts us in the shoes of a group of superheroes, each with its corresponding fighting style. The study is aware of the challenge and knows that they “play the reputation on it” , but they work piece by piece with the aim of designing a videogame to match. One of the challenges has been precisely to differentiate the characters. In Madrid Games Week 2019 we have had the opportunity to get to the controls and try a premature demo that lets us glimpse the different fighting styles of The Avengers.

For Scot Amos, head of the study, “the challenge was to be able to balance those differences so that everyone plays their part in the title without anyone being much more powerful.” The real challenge is to get players to sit in the shoes of Thor, Hulk, Captain America, Iron Man, Black Widow and company. Will they get it?

Thor and Iron Man, the god and the scientist

The first of the characters we handle, Thor, uses his most characteristic weapon, the hammer. It has two main attacks, a quick hit and a strong but slower one. You can also spread hammers in the air and hit hard when it falls to the ground. Throwing the hammer and recovering it takes several enemies ahead and is very effective. As if that were not enough, his final attack does not leave a puppet with a head.

From the ground to the sky. A character like Iron Man, who fights mostly from the air, must master flight technique well . In Marvel’s Avengers, this facet feels a bit awkward at first, especially after trying out the latest BioWare game, Anthem. In a first phase, the superhero flies forward and a target appears that we can move to shoot at all the enemies that appear on the horizon. Then the combat develops closer to the ground. We have the possibility to levitate and crush enemies with our arsenal . Suddenly, automatic turrets fire relentlessly … but not for long. We say goodbye to them and a new hero awaits us.

Hulk, Captain America and Black Widow: three different profiles

Hulk represents a change from the previous two characters. His corpulence makes him a heavier character , and that is reflected in the gameplay. We take an enemy and throw him against the enemy; to another, instead, we take it among the masses and use it to annihilate other criminals. Given its volume, Hulk can destroy heavy vehicles. However, it runs faster than it might seem at first glance. Their jumps usually end in a blow to the ground whose shock wave reaches the rivals.


A good attack needs a careful defense. Captain America carries a shield that serves to defend against the shots he receives. But the same object of protection acquires offensive capacity. He combines blows with the shield and his arm, has the ability to throw it against the enemy in a manner very similar to Thor’s with his hammer, only if he carries it for longer, he will have the possibility of breaking the shields that the antagonists carry .

Playing with Black Widow feels different, because he is a character as graceful and fast as deadly . His technique is infiltration, but that does not mean that he does not face enemies face to face. At the end of the demo, the heroine fights an enemy that flies. Armed with two guns, very much like Lara Croft, he must shoot while dodging the blows of his rival. At some point, the enemy will lose the jet pack that drives it, so the combat will be settled on land. Here, Black Widow also uses her fists and takes advantage of her speed.

The Madrid Games Week 2019 demo is designed so that the player can experiment with all the characters. The problem is that since it is an introductory test, we handle each of them without going deeper , so the feeling that it is a tutorial does not leave us at any time. There is still time for Crystal Dynamics to polish the playable experience, so we will have to wait to see if they can design the product they want.

Marvel’s Avengers: how Ms. Marvel’s character was designed

Crystal Dynamics wanted to carry out a faithful work towards the character, a recent icon of the comiquera factory now present in the game.


Ms. Marvel is one of the latest great addition to Marvel’s Avengers . The announcement, which caught fans by surprise, added its sixth playable superhero for the title of Crystal Dynamics, who have now been responsible for explaining in detail what they have been based on to design it.

According to the study, “We wanted to do justice with Ms. Marvel’s original designs and worked hard with Marvel Games and co-creator Sana Amanat – one of Kamala Khan’s original editors , her first name – who explained the reflections that there was behind the different appearances that Kamala has and the focus of the key elements of his outfits. ”

To that they add that “We also wanted Kamala to have an origin from a powerful arc, as a representation of the player’s trip; the perspective of the player is aligned with that of Kamala, ”added Tore Blystad, creative director of Crystal Dynamics.

On the origin of the costume that we will see in the Marvel’s Avengers video game this spring, “We took the main inspiration of that iconic Ms. Marvel costume, especially Ms. Marvel’s # 2. ” Not surprisingly, given its link with this cast of Avengers, formed by Black Widow, Captain America, Thor, Hulk and Iron Man, we will also see costumes based on the technology that Tony Stark can supply, although they have not detailed how. They detail, of course, that the bracelet and other relics come from the cultural heritage of his family and act as talismans for her.

Let’s meet Kamala Khan: a young Marvel icon

Kamala Khan is one of the most recent superheroines of the Marvel universe. His first appearance in a staple dates back to Captain Marvel # 14 in August 2013, when Sana Amanat and Stephen Wacker gave the green light to the edition of the factory’s first Muslim character. Such was his acceptance that a few months later, in February 2014, he began drawing a series of this human, whose specialty is polymorphism.

His affiliation to the Avengers is canon; in fact, his participation in the second Civil War is fundamental along with that of other new young, fresh Avengers and with arguments addressed to an audience less than thirty years old. The successor to Carol Danvers, who is considered a follower, will be playable in Marvel’s Avengers.

Confirmed: Captain Marvel exists in the Marvel’s Avengers universe

The information does not confirm the appearance, playable or not, of the character in the Crystal Dynamics video game, although its canonical existence.

Captain Marvel is part of the Marvel’s Avengers universe , Crystal Dynamics has confirmed. The Square Enix video game, which recently featured Ms. Marvel (Kamala Khan) as part of the cast of playable characters , says that the well-known superheroine is canonical in the plot’s background, although they neither confirm her visual appearance nor its hypothetical playable addition.

Hannah McLeod, narrative designer in the studio, has confirmed to ComicBook that “We will explain it this way: Kamala cannot be a fan of someone who does not exist.” That is to say, Kamala Khan, a confessed fan of Captain Marvel, responds to that affection for the original reasons of the original comic by Sana Amanat and Stephen Wacker published in the Captain Marvel staple # 14 of 2013.

No changes from the comic: Carol Danvers fan

The young Khan, aspiring to superheroine but with an inordinate power in potential, will assume a role more of apprentice than of expert in the adventure. “She knows everything about the Avengers and yes, Captain Marvel is her favorite,” he says. “There is something in common between her and the players: love these heroes.”


Although Crystal Dynamics confirmed in Gamescom 2019 that Marvel’s Avengers will have more playable and enemy characters in the future (both original and from the comic in this second case), they do not confirm or rule out a possible appearance of Carol Danvers , Captain Marvel, as DLC or in a season pass. It does seem likely that there are mentions and references to his person by mere plot cohesion when presenting Kamala Khan.

In this article, we explain how each of the playable characters confirmed for now is controlled and fought: Captain America, Iron Man, Black Widow, Thor, Hulk and Ms. Marvel .

Marvel’s Avengers will go on sale on May 15, 2020 for PS4, Xbox One, PC and Google Stadia . Your individual campaign mode will last between 10 and 12 hours , although if we want to complete all the secondary missions you can leave at 30 hours.